System Architect, Maastricht
System Architect, Maastricht
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6200 Maastricht, Nederland
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Geplaatst op: minder dan een maand geleden
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Onthouden
Advertentietekst
We are looking for an experienced
System Architect
to take a key role in defining and building the next generation of a high‑performance imaging system. This is a hands‑on position where you will actively contribute to both architectural decisions and implementation — not just theory.
The current system is built on technology that is approximately seven years old. Your mission will be to modernize and evolve this platform into
Generation 3 , focusing on performance, scalability, and robustness.
NVIDIA GPU
CUDA
C++
Python
OpenGL
The video chain has been developed in collaboration with specialized partners for electronics and optics.
Key Responsibilities
Design and build the future system architecture, including key technology choices
Actively contribute hands‑on to development and system integration
Lead the evolution toward a more generic and scalable platform
Reduce system latency significantly (from ~70ms to ~30ms)
Improve system robustness and reliability
Transition the user interface to a cloud‑based solution
Future Development Areas
More cost‑efficient optical solutions
Picture‑in‑picture functionality, with future extensions to overlays
Integration with customer environments
Recording capabilities
Addition of spectral and infrared imaging
Profile
Strong background in system architecture and low‑latency systems
Solid experience with C++, GPU‑based processing, and Linux environments
Comfortable working end‑to‑end: from architecture definition to implementation
Experience with imaging, video processing, or complex hardware‑software systems is a strong plus
#J-18808-Ljbffr
System Architect
to take a key role in defining and building the next generation of a high‑performance imaging system. This is a hands‑on position where you will actively contribute to both architectural decisions and implementation — not just theory.
The current system is built on technology that is approximately seven years old. Your mission will be to modernize and evolve this platform into
Generation 3 , focusing on performance, scalability, and robustness.
NVIDIA GPU
CUDA
C++
Python
OpenGL
The video chain has been developed in collaboration with specialized partners for electronics and optics.
Key Responsibilities
Design and build the future system architecture, including key technology choices
Actively contribute hands‑on to development and system integration
Lead the evolution toward a more generic and scalable platform
Reduce system latency significantly (from ~70ms to ~30ms)
Improve system robustness and reliability
Transition the user interface to a cloud‑based solution
Future Development Areas
More cost‑efficient optical solutions
Picture‑in‑picture functionality, with future extensions to overlays
Integration with customer environments
Recording capabilities
Addition of spectral and infrared imaging
Profile
Strong background in system architecture and low‑latency systems
Solid experience with C++, GPU‑based processing, and Linux environments
Comfortable working end‑to‑end: from architecture definition to implementation
Experience with imaging, video processing, or complex hardware‑software systems is a strong plus
#J-18808-Ljbffr
Belangrijke informatie
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BedrijfsnaamTMC
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PositieSystem Architect
Veiligheidstips
Betaal een potentiele werkgever niets om een baan te krijgen.
Meer informatie over deze advertentie
System Architect is geplaatst in de Maastricht design rubriek op Locanto.
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